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Saturday, October 28 • 2:00pm - 3:00pm
Gaming as a Learning Platform: Minecraft in the Classroom

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Many parents and educators are well aware of the hold the game Minecraft has on their kids.  Together we will explore the elements of this game, why it is so engaging, and how it is being used in schools with great success.  Whether you want to understand it better as a parent and/or educator, or whether you’re considering integrating Minecraft in your classes, come demystify the game and score some geek cred with your kids.  You will come away with resources and further reading and video content you will thoroughly enjoy.

What this session provides is an overview of many different ways Minecraft is being used in classrooms, covering every curricular area imaginable.  We provide videos and links to more resources so teachers can visualize what a project or activity in Minecraft will actually look like.  This work is supported by the research of Mihaly Csikszentmihalyi, James Gee, Jane McGonigal, Mimi Ito, and others who have written and shared a great deal about the value of games as a learning platform.

Speakers
avatar for Diane Main

Diane Main

Director of Learning, Innovation and Design (9-12), The Harker School
I love gaming in education, and also any focus on making learning fun. I teach a computer science class and have an advisory, but the biggest part of my job is supporting teachers in trying new things. I am also kind of addicted to professional development and karaoke.


Saturday October 28, 2017 2:00pm - 3:00pm PDT
Building D - D206/207 (inside building, 2nd floor, outside room) American Canyon High School, 3000 Newell Drive, American Canyon, CA 94544